Craps
The
game of Craps is an exciting game of chance, popular since the times
of the Romans. Craps is a game played with two dice and up to eight
players participating. The objective of Craps is to predict the
outcome of a roll of the dice.Due to the fast passed nature of Craps,
it is a very popular game.
HOW TO PLAY CRAPS:
The game of craps starts with what is called a "Come Out"
roll made by the person rolling the dice who is called the "Shooter"
.The shooter wins if they roll a "Natural" which
is a 7 or 11 , and loses
if the roll is a 2, 3 or 12 which is the namesake of the
game - "Craps" . Rolling any of the remaining numbers
(4,5,6,8,9, or 10) is known as the Point
. If the shooter establishes a point at the come out roll, they
have to roll another point and then a 7 to win the game. Rolling
a seven prior to rolling the point would mean the shooter loses.
The dice then go on to the next player. If you are the next shooter
and you don't want to roll the dice you have the option to give
the dice to the next player without rolling yourself.
Craps
Betting Table

CRAPS
BETTING:
There are many different bets that can be placed in the game of
Craps. The Craps Betting Table will show you where these bets are
placed.
Pass
Line Bets
Also called the "Front Line". This is the most popular
bet at the Craps table. Available for the Come Out roll. Once Point
is established, original bet may not be removed or altered. Wins
if Come Out roll is 7 or 11. Loses if Come
Out roll is 2, 3 or 12. Point is established if Come Out
roll is 4, 5, 6, 8, 9, 10. Following the
Come Out roll player wins if Point is rolled prior to rolling a
7. Player loses if a 7 is rolled prior to rolling the Point. Bet
is removed after a win or a loss. 1 to 1 Payoff.
Don't
Pass Bets
Also called the "Black Line". Available for Come Out roll.
Wins if Come Out roll is 2 or 3. Loses if Come Out roll is
7, 11. Ties if Come Out roll is a 12. Point
is established if Come Out roll is 4, 5, 6, 8, 9, 10.
Following the Come Out roll player wins if a 7 is rolled prior to
rolling the Point. Loses if the Point is rolled
prior to rolling a 7. Bet is removed after a win or a loss.
1 to 1 Payoff.
Come
Bets
Available once the Point has been established. Rules are similar
to Pass Line Bet. Once Come Point is established, original bet may
not be removed or altered. Wins if shooter rolls
a 7 or 11. Loses if shooter rolls a 2, 3 or 12. Come Point is established
if the shooter rolls a 4, 5, 6, 8, 9, 10 on a Come Out roll. The
dealer moves the bet from the Come area to the corresponding box
for that particular number. Once the Come Point has been established,
the player wins if the Come Point is rolled prior to rolling a 7.
Player loses if a 7 is rolled prior to rolling the Come Point. Bet
remains on the table following a win however the player may remove
it from the table at any time. Bet is removed from the table following
a loss. 1 to 1 Payoff.
Don't
Come Bets
Available once the Point has been established. Rules are similar
to Don't Pass Bets. Wins if shooter rolls a 2
or 3. Loses if shooter rolls a 7, 11. Ties
if shooter rolls a 12. Come Point is established if shooter
rolls a 4, 5, 6, 8, 9, 10. The dealer moves
the bet from the Don't Come area to the corresponding box for that
particular number. Once the Come Point has been established, the
player wins if a 7 is rolled prior to rolling the Come Point. Loses
if the Come Point is rolled prior to rolling a 7. Bet is
removed after a win or a loss. 1 to 1
Payoff.
Place
Bet to Win
You must place your bet on the table and tell the dealer you want
to place the bet on a particular number to win. You may place the
bet at any time however it becomes active once the Point has been
established. Player bets on a number(s) 4, 5, 6, 8, 9, 10 and a
player may have more than one place bet. This becomes the Place
Number. Wins if shooter rolls the Place Number
prior to rolling a 7. Payoff depends on the Place Number
selected. Loses if shooter rolls a 7 prior to rolling the Place Number.
Bet remains on the table following a win however the player may
remove it from the table at any time. Bet is removed from the table
following a loss. 9 to 5 (on 4 or 10), 7 to 5 (on 5 or 9), 7 to 6 (on 6 or 8) Payoffs.
Place
Bet to Lose
You must place your bet on the table and tell the dealer you want
to place the bet on a particular number to lose. You may place the
bet at any time however it becomes active once the Point has been
established. Player bets on a number(s) 4, 5, 6, 8, 9, 10 and a
player may have more than one place bet. This becomes the Place
Number. Wins if shooter rolls a 7 prior to rolling
the Place Number. Payoff depends on the Place Number selected.
Loses if shooter rolls the Place Number prior to rolling a 7.
Bet remains on the table following a win however the player may
remove it from the table at any time. Bet is removed from the table
following a loss. 5 to 11 (on 4 or 10), 5 to 8 (on 5 or 9), 4 to 5 (on 6 or 8) Payoff.
Hardway
Bets
You may place the bet at any time however it becomes active once
the Point has been established. Player bets on a number(s) 4, 6,
8, 10. Wins if shooter rolls the selected number
'the hard way'. Roll a 4 via a pair of 2's, roll a 6 via
a pair of 3's, roll an 8 via a pair of 4's, roll a 10 via a pair of 5's. Payoff depends on the number selected.
Loses if the shooter rolls a 7 or rolls the number
the easy way. For example, roll a 4 via a 3 and 1, roll a
6 via a 4 and 2 or 5 and 1, roll an 8 via a 5 and 3 or 6 and 2,
roll a 10 via a 6 and 4. Bet remains on the table following a win
however the player may remove it from the table at any time. Bet
is removed from the table following a loss. 7 to 1 (on 4 the hard
way) &(on 10 the hard way), 9 to 1
(on 6 the hard way) & (on 8 the hard way) Payoff.
One
Roll Bets - the Horn
Player bets on a number(s) 2, 3, 11, 12. Wins
if shooter rolls the selected number. Loses
if the shooter does not roll the selected number. Payoff
depends on the number selected. 30 to 1 (on 2 or 12), 15 to 1 (on 3 or 11) Payoff.
Field
Player bets that any one of a group of numbers (2, 3, 4, 9, 10,
11, 12) will be rolled on the next roll. Payoff depends on the
number rolled. Loses if the shooter rolls a 5
or 6 or 7 or 8. Bet remains on the table following a win
however the player may remove it from the table at any time. Bet
remains on the table following a win however the player may remove
it from the table at any time. Bet is removed from the table following
a loss. 1 to 1 (on 3, 4, 9, 10, 11) , 2
to 1 (on 2, 12) Payoff.
Any
Craps
Player bets on the outcome of the next roll. Wins
if the shooter rolls a 2 or 3 or 12. Loses
if the shooter rolls any other number. Bet remains on the
table following a win however the player may remove it from the
table at any time. Bet is removed from the table following a loss.
7 to 1 Payoff.
Any
7
Player bets on the outcome of the next roll. Wins
if the shooter rolls a 7. Loses if the
shooter rolls any other number. Bet remains on the table
following a win however the player may remove it from the table
at any time. Bet is removed from the table following a loss. 4
to 1 Payoff.
Eleven or Craps (E - C)
Player bets on the outcome of the next roll. Wins
if the shooter rolls a 2 or 3 or 11 or 12. Loses
if the shooter rolls any other number.
Payoff depends on the number rolled. Bet remains on the table following
a win however the player may remove it from the table at any time.
Bet is removed from the table following a loss. 7 to 2 (on 2 or
3 or 12), 15 to 2 (on 11) Payoff
Big
6
You may place the bet at any time however it becomes active once
the Point has been established. Wins if shooter
rolls any 6. Loses if shooter rolls a 7 prior to rolling a 6. Bet remains
on the table following a win however the player may remove it from
the table at any time. Bet is removed from the table following a
loss. 7 to 6 Payoff.
Big
8
You may place the bet at any time however it becomes active once
the Point has been established. Wins if shooter
rolls any 8. Loses if shooter rolls a 7 prior to rolling an 8. Bet remains
on the table following a win however the player may remove it from
the table at any time. Bet is removed from the table following a
loss. 7 to 6 Payoff.
Odds
Bet - After Don't Pass Bet
If a player makes a Don't Pass Bet and a total of 4, 5, 6, 8, 9
or 10 is thrown on the Come Out roll, the player can make an additional
wager in an amount not more then double the amount of the original
Don't Pass Bet. Wins if Don't Pass Bet wins.
Payoff depends on the value of the Come Out point. Loses
if the Don't Pass Bet loses. Bet is removed after a win or
a loss. 1 to 2 (on 4 or 10), 2 to 3 (on 5 or 9),
5 to 6 (on 6 or 8) Payoff.
Odds Bet - After Pass Line
Bet
If a player makes a Pass Line Bet and a total of 4, 5, 6, 8, 9 or
10 is thrown on the Come Out roll, the player can make an additional
wager in an amount not more then double the amount of the original
Pass Line Bet. Wins if the Pass Line Bet wins.
Payoff depends on the value of the Come Out point. Loses
if the Pass Line Bet loses. Bet is removed after a win or
a loss. 2 to 1 (on 4 or 10), 3 to 2 (on 5 or 9),
6 to 5 (on 6 or 8) Payoff.
Odds Bet - After Come Bet
If a player makes a Come Bet and a total of 4, 5, 6, 8, 9 or 10
is thrown on the roll immediately following the placing of
such a bet, the player can make an additional wager in an amount
not more then double the amount of the original Come Bet. Wins
if the Come Bet wins. Payoff depends on the value of the
Come Out point. Loses if the Come Bet loses. Bet is removed after a win or
a loss. 2 to 1 (on 4 or 10), 3 to 2 (on 5 or 9),
6 to 5 (on 6 or 8) Payoff.
Odds Bet - After Don't Come
Bet
If a player makes a Don't Come Bet and a total of 4, 5, 6, 8, 9
or 10 is thrown on the roll immediately following the placing of
such a bet, the player can make an additional wager in an amount
not more then double the amount of the original Don't Come Bet.
Wins if the Don't Come Bet wins. Payoff
depends on the value of the Come Out point. Loses
if the Don't Come Bet loses. Bet is removed after a win or
a loss. 1 to 2 (on 4 or 10), 2 to 3 (on 5 or 9), 5 to 6 (on 6 or 8) Payoff.
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